Advanced Methods 2021-2 AI/ML for Survey Creation (Sequel Part II)


Project scope
Categories
Communications Market research Leadership Organizational structure Information technologySkills
quality control scientific methods gamification machine learning artificial intelligenceAdvanced survey course (graduate + level) for business, leveraging a scientific method and hypothesis-to-goals approach in our course framework we will track our results in method exploration for best practice in gamification surveys quality control and deep dive survey analytics.
Objective/Goals: Expand upon our new survey model from the first course that Includes Gamification for Easy & Fun Completion to establish best practices for survey content and results quality control and deep dive methods for survey content analytics using AI and graph techniques.
- Utilize existing freeware tools to develop AI and graph deep dive analytic method
- Establish new gamification survey quality control definition and methods based on the first course results
- Existing freeware technology should be used for survey tool
Ideal End Results:
- Increase survey quality responses by %5 – 10% minimum over non-gamification survey now with 5%-10% greater quality
- Results of AI and graph new analytic deep dive methods for gamification should yield at least 1 new perspective or insight area for the surveys.
- The results of this survey quality control should be useable and will be used to make decisions within our organization**
NOTE**: this course may be modified slightly by end of December when the first course in the series wraps up.
Course instruction and guidance.
About the organization
Information Technology Firm that specializes in leading technology services and solutions.
Technology Offerings: Executive, Advisory, Project, Quality Assurance and Audit program services
Leading software solutions provider, hosting and web design services provider
Company Specialization:SAP Technology, Pharmaceutical, Retail, Finance and High Tech